The Top 50 Education Apps in the UK

Our top 50 ranking offers a comprehensive mapping of the most popular education apps in the UK, based on installs.

The UK education app market is shaped heavily by the structure of the education system, with a strong presence of school-linked platforms for classroom management, homework and parent communication. At the same time, there’s a fragmented mix of use cases rather than a dominant category. Language learning, homework help, early years content and creative skill learning all sit alongside one another.

Compared to other markets, the UK skews towards children and teenagers with many apps built for classrooms or after school homework. There isn’t a large demand, at least in the app world, for skill-based courses. The UK schooling system integrates a lot of technology into lessons, and parents are also actively trying to find resources to improve their child’s learning.

A variety of vendors offering language learning courses, but Duolingo is far ahead of them all in installs and usage. Most do not offer their courses as freely as Duolingo however, with various caps or paywalls to access more content.

While the rates of learning a second or third language in the UK are lower than the rest of Europe and elsewhere, there still seems to be a high amount of interest in at least attempting to learn.

There are several homework helper apps out there, either providing curriculum-based practice and tests like Seneca or using artificial intelligence to help figure out problems, which is offered by Gauth and Knowunity.

These apps tend to sit outside of the standardised school-based learning systems, so can help students that are struggling to understand certain topics. Quizlet and Vocabulary have flash cards and daily tasks, respectively.

Alongside homework helpers, there are also apps dedicated specifically to maths problems. Time Tables Rock Stars, NumBots and Number Blocks are, as you can probably tell, aimed at slightly younger audiences and are used sometimes in schools as interactive maths lessons.

Photomath, like Gauth, uses artificial intelligence to help users show the method for solving maths problems.

There are plenty of high-ranking education apps which are primarily portals for students and teachers to communicate with the school, see results and complete any admin. These apps reduce the need for parents and teachers to contact each other via phone calls, and allow better back and forth between both.

As mentioned above, the typical UK classroom has a lot of integration with technology to improve lesson interactivity and variety. Some, such as ClassDojo and Minecraft Education, provide lessons in the form of games, with students able to complete lessons on the computer with teacher direction.

ClassCharts, SeeSaw and Moodle add interactivity to both lessons and communication with parents and students.

There are loads of apps aimed at early stage learning, which tend to be targeted at three to five years olds or primary school kids, aged five to 11.

Bebi, Keiki, CBeebies Learn and Paw Patrol Academy are all at that younger stage of nursery and reception. Lingokids, ABCmouse and Applaydu offer primary-level educational games. ScratchJr, Lingokids and Kiddopia offering higher-level primary games for those in fifth and sixth year.

There are some skilled-based apps popular in the UK market, primarily for learning a musical instrument. The Simply apps are popular across Europe and North America, with Simply Piano and Simply Guitar the two most installed. Yousician is another broadly popular music education app.